Slitterhead game3/20/2023 ![]() ![]() We stayed up late to cover the PC gaming news at the marketing extravaganza: hit our The Game Awards tag for everything, or skip to Every trailer at The Game Awards 2021. In practice, Slitterhead looks like Silent Hill turned up to 11 with. And he came back to face a new challenge in horror. Last we saw was that ghost-punching Ghostwire gameplay trailer at notE3 2020. In 2020, he went independent and founded Bokeh Game Studio. This game goes back to the creator's roots after leaving the Silent. You know, it's a shame that wasn't at The Game Awards tonight too. First look at Bokeh Game Studio's new game, Slitterhead from the creator of Silent Hill. It's made by Tango Gameworks, the Bethesda studio who made The Evil Within under Resident Evil 4 director Shinji Mikami. This did remind me that Japanese action-horror game Ghostwire: Tokyo is due to launch in 2022 (or was, last we heard). Their website doesn't have any more info, though their YouTube channel does have chats with some of the team. No word yet on when Slitterhead will launch, nor on which platforms. And as you can tell from that trailer, heck yeah iconic Silent Hill composer Akira Yamoka is involved. He's joined by folks including Siren concept artist Miki Takahashi and Siren character designer Kazunobu Sato. A mystery for now.īokeh Game Studio are led by Keiichiro Toyama, who was director of the first Silent Hill and directed the early Siren games too. What with all the dramatic jumps and bloodknifemurder. Now that's horror, baby.Īs for what it actually is, well, you'd assume more action-y than straight survival horror. Platforms are also undecided, although Toyama did say he wanted to “reach as many players as possible while maintaining the essence of the game”.I really, really like how that final shot isn't about horrors emerging from a normal-looking person, it's something terrible slithering away to hide inside a normal-looking person. The game has only just finished the prototyping stage and they’re “committed to production until at least the end of 2022”, so it will be no earlier than 2023 before the game is released. However, we can’t expect to see the game anytime soon. It will also “include many new mechanics that have not been seen so far in other games, so I think it will result in a unique experience”. Slitterhead will be a third-person action adventure game at heart. Although it is a horror game, we aim to make a game that is entertaining on a wide range of levels, with a story filled with mystery and new types of action gameplay. That said, we are not only focusing on the gore itself we intend to portray horror in a way that deepens the sense of immersion for the player. The game will explore life and death and the process of decay throughout everyday life, so inevitably some of the developments and visuals will be quite shocking. Players will need to find a way to “smoke them out to make them reveal themselves” and this will be “a major pillar of the adventure and the story”. These creatures are called Yakushi and they’re “a kind of monster that have their roots in classical theater”. They can mutate into terrifying skeletal monstrosities of various sizes that prey on humans and tear them apart. The trailer was also filled with seemingly normal city residents that hide a deadly secret. The game will explore an original setting that blends the nostalgic sights of that city with pure fiction.” The city is a fictional location “inspired by 1980s and ’90s Hong Kong. ![]() The game is seemingly set in a rundown Asian city where the featureless concrete highrises all look the same, alleys are filled with rubbish and graffiti, and abandoned cars block the streets whose only bright spots are the neon signs. Toyama clarified he “can’t go into a lot of details yet”, but he did elaborate on the game’s trailer. Few details about the action adventure game have been revealed seeing as the game is not yet in full production, but in an interview with IGN Japan, Toyama did give us more details including that Slitterhead will “explore life and death and the process of decay throughout everyday life”, something expected to be fairly shocking to players. ![]() Keiichi Toyama’s new company Bokeh Game Studios announced their upcoming project Slitterhead during The Game Awards at the start of this month. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |